Factsheet

Developer:
Keeweed
Based in Koog aan de Zaan, the Netherlands

Release date:
February 15, 2014 (alpha)

Platforms:
PC / Windows

Website:
keeweed.com/kill2kill

Regular Price:
-

Description

Kill2Kill is a local multi-player platform shooter. Players go down in battle bunkers deep underground to kill to kill. Lots of guns, blood and unnecessary violence. Kill2Kill was supposed to be released on XBLIG, but before the game was finished, XBLIG was discontinued. An alpha version for Windows was released, featuring single-player and multi-player modes (deathmatch and coop). It also showed the 8-directional auto-aim mechanic, resulting in casual fast-paced gameplay. After that, the project was discontinued.

History

In 2003 Jordin Kee made a game called Kill to Kill, which was welcomed by a modest but loving fan-base. Ever since he’s thinking about a remake.

Features

  • Single-player and local multi-player up to 4 players
  • Deathmatch and Coop with online scoreboards
  • Pixel art with dynamic lighting
  • Unique 8-directional auto-aim mechanic
  • Fast-paced gameplay, obviously

Videos

Kill2Kill alpha YouTube


Images

download all screenshots & photos as .zip (2MB)
monsterkilling.gif
kill2kill_alpha_dm1.png
kill2kill_alpha_mk2.png
kill2kill_alpha_dm2.png
kill2kill_alpha_mk1.png

download logo files as .zip (157KB)
logo
logo


About Keeweed

Boilerplate
Keeweed is independent game developer Jordin Kee, ever growing games.

More information
More information on Keeweed, our logo & relevant media are available here.


Kill2Kill Credits

Jordin Kee
Design & Development


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks