HyperDodge Zer0-button

HyperDodge Zer0-button is a modification of HyperDodge SpaceStuff, where all input consists of bare mouse movement; there is no button to be pressed in the entire game! I made this to enter the Experimental Gameplay Project, where the month’s theme was to design a game with zero buttons.

Try it now at GameJolt

One Response to “HyperDodge Zer0-button”

  1. Hugo says:

    I actually like the game more this way! Very cool hyper-time BTW. I made it to 1:06 min!!! 😀