A quick video of the game in it’s current state.
Let me know what you think!
Fishbowl video
March 21st, 2011New Fishbowl screeny
March 20th, 2011Did a good amount of work lately. Built the first ‘real’ level for The Fishbowl to prove the concept of the game. And yes, I think the work was not all for nothing! Long way to go still, but I reckon this game can turn into something.
There’s a video coming in a couple of days, but here’s a screen of the game already:
The Fishbowl
February 20th, 2011A quick update just to prove I have done someting in the last couple of months.
The FISH-project is now finally moving along. I’ve decided to call the game The Fishbowl.
I spent alot of time experimenting with different types of movement (like jetpack, grappling hook, etc), but ended up with the good ol’ mario-style of movement. My ambition is to turn this into a puzzle-platformer, a bit in the style of the classic Prince of Persia games, with a strong narrative side-story.
Well, we’ll just have to see which parts will make it to the end
Pedal Power on 4 bikes
November 15th, 2010VirtuaGym took 4 bikes and Pedal Power to a fair in Amsterdam. Looks like they had some fun.
Still here
October 31st, 2010Yes, I know the last update was almost 2 months ago and no, there’s not much progress on the game-side of things, but listen to this:
- KeeWeed got an amazing new logo. It is made by a good friend of mine, Roan van der Kruijf, and I think it looks incredibly cool!
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- HyperDodge SpaceStuff was ported to Android by two friends of mine (Jeffrey Klardie and Erik Wallentinsen) and myself. We managed to get it done in just a weekend. Featuring Tilt Control, Touch Control and Online Scoreboards.
You can get it now on the Market.
- Lately a Czech news website featured an article about Pedal Power, increasing the site traffic with over 1800%. Well, I guess that says something about the general site traffic here, but it’s nice anyway.
- Someone also painted this website green. Oh wait, that was me and it cost my almost half a day… (I’m not a web dev apparently)
So, about games, I’m struggling along with the Fish project. I have experimented with alot of stuff, which is nice, but unfortunately none if it really worked. So, yeah… time to let it go and get on with it. It’s what they call ‘Kill your baby’.
Pedal Power released
September 4th, 2010
So it DID happen after all! Pedal Power (previously called RaceGame) is now ready for download!
I had some huge troubles with Unity3D and socket communication. It caused alot of delay and is also why the released version of Pedal Power is a Windows build (.exe) and not the browser variant.
But, who cares? Download and have some fun.
HyperDodge Zer0-button
August 8th, 2010HyperDodge Zer0-button is a modification of HyperDodge SpaceStuff, where all input consists of bare mouse movement; there is no button to be pressed in the entire game! I made this to enter the Experimental Gameplay Project, where the month’s theme was to design a game with zero buttons.
Try it now at GameJolt
project FISH tech-demo
July 18th, 2010I made a simple movie showing the fundamental gameplay of my newest project. It’s a bit of an experiment and I still haven’t worked out the gameplay, but at least this part is done. See it’s page for a little more info.
Let me know what you think.
News
July 10th, 2010Lot’s of things happened lately. First, I got graduated. Second, I found a job as game developer at SilverFit. There we build serious games that help with revalidation.
Worked on the RaceGame project again for a week and we finally found a work-around for a nasty bug that has to do with Unity’s networking layer. It just needs to be worked out nicely.
I’m also busy with a new, experimental game, called Project Fish for now. It’s aimed a bit more on the 2.5D possibilities of the FlatRedBall engine. But more about that later.
RaceGame WIP Video
June 24th, 2010Found this video of RaceGame, made somewhere during development. It was put together quickly for a demo, but it shows you some of the gameplay.
I will work on this game again next week and expect it to be on the site soon!
(oh and yes, that’s me biking…)


