Lights, blood and explosions

November 1st, 2013

At work, we were given 24 hours to work on something of our own choice. Of course, I choose Kill2Kill. It was like a mini game jam and it was very exciting! I set out to turn the prototypisch looks of Kill2Kill into something more spectacular.
Check out the result:

Kill2Kill single player video

September 21st, 2013

Besides switching jobs, moving to a new place and going on vacation, I found some time to work on Kill2Kill. And I just (kind of) finished the enemy AI! This will be the core of the single-player and co-op modes. The graphics are still placeholders, but I hope you can see the fun of playing this game!

Next: a playable alpha!