Archive for August, 2012

Sticky Bump now available!

Tuesday, August 14th, 2012

Almost a year and a half ago, I wrote the first line of code for Sticky Bump, then called ‘CatMouseProto’. Today, it was placed on the Xbox Marketplace. I’m happy.

Download for Xbox360 (Xbox Live Indie Games)
Download for Windows (Windows XP SP2 and above)

I hope all who take it for a ride have a blasting time!

Special thanks to Wouter de Vries, Maarten Wesselius, and DaniĆ«lle v/d Wijngaarden for their help. And cheers to everybody who joined the many playtest sessions! You’re all in the credits.